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Raubritter Marksmen

Even before the dark influence of the warlock, the ranged skills of these marksmen were unmatched while their cunning prowess in battle saved the order countless times. As hard as the arrows of raubritter marksmen hit, the speed of their swift attacks prevents countermeasures and forces adversaries into their defence. Opening such tactical windows, these snipers allowed fellow knights to fall in quickly and press the attack. Through the spells of their dark master, they became even more dangerous: high-powered fighting machines, unscrupulous and far from feeling pain the way a human does.

Raubritter Marksmen have 10500 hitpoints. They cannot be paralysed. Moreover, they are strong against energy, holy and ice damage. On the other hand, they are weak against earth, fire and physical damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.

Raubritter Marksmen yield 9025 experience points. They carry platinum coins and sometimes other items with them.

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