Inquisitors are entrusted with identifying flaws within both individuals and the environment. Their scrutiny goes beyond the obvious, as if they are trained to perceive subtle inconsistencies others would overlook. They employ controlled applications of power, focusing on precision rather than excess. Among the cult, they are both respected and feared, as their judgment is rarely questioned. Those who come under their attention seldom remain unaffected.
Radiant Inquisitors have 34800 hitpoints. They cannot be paralysed. Moreover, they are strong against earth, energy and holy damage. On the other hand, they are weak against death, fire, ice and physical damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Radiant Inquisitors yield 28730 experience points. They rarely carry items with them.
